![]() So your adle will look something like this. keep class .* Ĭomment out these lines from adle :appcompat-v7 I've set a Custom Proguard file'in the player setting under publishing settings, and I added the following two lines to the file. In order to get this one to resolve I had to set a 'Custom Gradle Properties Template'in the player setting under publishing settings. I've deleted the external dependency manager included with the facebook sdk and used this one instead. I've tried building from a few different machines to different Android devices. I've tried different combinations of old or new facebook sdks and old or new versions of Unity. Caused by: : Didn't find class "" on path: DexPathList,nativeLibraryDirectories=] ![]() ![]() When the app tries to run I immediately get the error message on my phone 'app has stopped working'Īnd see this error in the logs. Using Assets\External dependency manager\Android, press 'Resolve dependencies', then press 'delete resolved libraries' (otherwise the build will fail at the gradle stage) Set your App Id for facebook via Facebook\Edit Settings
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